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Stream Block objects are interpreted by the ISTP client recursively and in sequence. Each stream block consists of a header, identifying the stream with and associated Stream Label. A stream block recursively consists of the following items:

  • An MPEG-4/AVC/H.264/H.265/HEVC Media Object or other media stream supported by a client associated with the ISTP client (required)
  • HTML/XML defined sprites supported by the ISTP client (optional)
  • Embedded ISML associated with queue points for the stream. These queue points may have associated meta-data and act as "skip forward" points for user interaction. (optional)

Stream Blocks may be sequenced. If the ISTP client fetches a Stream Block sequence, the first block is placed (pushed) on the play stack with the subsequent blocks pushed onto the stack. If blocks are recursively defined, optional parameters may be used to determine which stream blocks will popped and played off the top of the play stack.

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Page last modified on June 03, 2013, at 02:23 PM PST